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![]() ![]() Viewed at the ground level of matches, it remains the best video game approximation of the sport available. ![]() Its breezy court play, with its arcade heritage, is as fresh and comfortable today as it was 12 years ago. And it's a tension that runs through Virtua Tennis 4's centre court.īecause the fundamentals of Virtua Tennis cannot be improved upon. It's the great unspoken tension at the heart of the sequel-driven games industry. ![]() That way, it can be improved and built upon in sequels and the initial investment recouped time and time again. No, a publisher wants the recipe to be delicious, but somehow flawed or lacking. So it is with Sega AM3's Virtua Tennis, an arcade game that translated the stretch-and-dive drama of professional tennis with such assured brilliance that, aside from a conspicuous lack of female players, precluded a sequel.īut while perfection may be the goal of every game designer, it's the enemy of the businessmen that pay for the game designer's computers, electricity and crunch-period pizzas. Occasionally a game maker happens upon a flawless recipe on the first attempt, a kind of perfection that would be compromised if any of the ingredients were added to or taken away from. ![]()
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